September 11-17 by Kingdom Reckoning.
You camp on the outskirts of the city, outside the walls and wake early in the morning to the bustle of a throng of people entering the city. Peddlers and peasants, traders and travelers, con-men, clergy and ordinary citizens are all making their way to the town's Southwest gate.
If you wish to enter, you must pay the gate toll.
If you are entering the city, tell me what you'd like to do and I'll reply. Same if you don't want to enter.
If you are spending a week doing something, let me know and we'll figure it out.
Again, a list of things to do in town:
You can buy supplies. All mundane items, potions and scrolls are available. Magical Items are also available so let me know what you're looking for and I'll tell you if you can get it. There are craftsmen who could be commissioned to make other magical or non-magical items for a price.
You can carouse for xp. Roll a d6 and pay the result times 100 gp for ale, food and pleasant company. Gain that as experience points and then make a Fort save to see if you made any enemies or got anyone pregnant in your inebriated state.
You can do magical research for xp. Roll a d6 and pay the result times 100 gp for supplies, books and lab rentals. Gain that amount as experience points and make a Will save to see if you accidentally summoned a demon or burnt yourself with acid.
You can look for rumors. Roll d20 and add 1 for every 10 gp you spend greasing palms. The better your roll, the better the info.
You can sightsee.
You can recruit hirelings.
What do you give Rethas, do you have any specific instructions for him and do you wish to retain his services?
What do you give Alis, do you have any specific instructions for him and do you wish to retain his services?
What do you give Hamish, do you have any specific instructions for him and do you wish to retain his services?